Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Thursday, August 2, 2012

Innovating Pedagogy: Open University report

The Innovating Pedagogy report is published by the UK's Open University (OU), and also has a blog. "This first report [published in June] proposes ten innovations in pedagogy that are already in currency but have not yet had a profound influence on education." The 10 are: Assessment for learning; Badges to accredit learning; Learning analytics; MOOCs n(Massive open online courses); New pedagogy for e-books; Personal inquiry learning; Publisher led mini-courses; Rebirth of academic publishing; Rhizomatic learning; Seamless learning. Some of these overlap with the NMC's Horizon report, but I think they are trying to get away from a purely technical focus (although there is still something of an emphasis on use of technology). The authors are Mike Sharples, Patrick McAndrew, Martin Weller, Rebecca Ferguson, Elizabeth FitzGerald, Tony Hirst, Yishay Mor, Mark Gaved and Denise Whitelock, all of the OU.
I think that in fact some of these "innovations" have already had an impact, and the short chapters do not explore all the issues (e.g. in the section about academic publishing), but it makes a nice starting point for discussion. The blog (from which you can download this first report, and comment on it) is at http://www.open.ac.uk/blogs/innovating/
Thanks to ALISS news for alerting me to this.
Photo by Sheila Webber: Hydrangea, Hailsham, July 2012

Tuesday, June 19, 2012

Horizon Report 2012 K12 (schools) edition

The New Media Consortium, the Consortium for School Networking (CoSN), and the International Society for Technology in Education just released the NMC Horizon Report 2012 K-12 Edition (i.e. the edition focused on school-level education, rather than higher education). "This fourth edition in the annual K-12 series of the NMC Horizon Project examines emerging technologies for their potential impact on and use in teaching, learning, and creative expression within the environment of pre-college education." As usual it identifies what it sees as key trends and applications. It sees cloud computing, collaborative environments, mobiles and apps, and tablet computing as the immediate adoption technologies. It forecasts that digital identity, game-based learning, personal learning environments and learning analytics will have a time-to-adoption horizon of 2 to 3 years. With a time-to-adoption horizon of 4 to 5 years are: Augmented Reality; Natural User Interfaces; Semantic Applications; Tools for Assessing 21st Century Learning Skills.
You need to register (free) to download the report from the NMC site.
http://www.nmc.org/news/its-here-releases-horizon-report-2012-k-12-edition
Photo by Sheila Webber: wild rose, Hailsham, June 2012

Wednesday, April 4, 2012

2012 Horizon Report

Another report I should have blogged earlier is: Johnson, L., Adams, S., and Cummins, M. (2012). The NMC Horizon Report: 2012 Higher Education Edition. Austin, Texas: The New Media Consortium.
This is a collaborative publication from the New Media Consortium and the EDUCAUSE Learning Initiative (ELI). The report identifies the following trends (I must say they don't seem very new to me - perhaps we are ahead of the trend here in my iSchool ;-)
1. "People expect to be able to work, learn, and study whenever and wherever they want to.
2. "The technologies we use are increasingly cloud-based, and our notions of IT support are decentralized
3. "The world of work is increasingly collaborative, driving changes in the way student projects are structured.
4. "The abundance of resources and relationships made easily accessible via the Internet is increasingly challenging us to revisit our roles as educators
5. "Education paradigms are shifting to include online learning, hybrid learning and collaborative
models.
6. "There is a new emphasis in the classroom on more challenge-based and active learning."
In terms of technologies: Near-term ("within the next 12 months") are mobile apps and tablets; mid term (2-3 years) are game-based learning and learning analytics; and on the far horizon are gesture-based computing and "the Internet of Things" ("the latest turn in the evolution of smart objects — a category of small devices or methods that enable an object to be assigned a unique identifier.")

The official place to get the report is here: http://www.nmc.org/publications/horizon-report-2012-higher-ed-edition (have to register) I got it directly here http://microsites.csusm.edu/sysnews/files/2012/02/2012-Horizon-Report-HE.pdf There is also the Horizon Report wiki at http://horizon.wiki.nmc.org/ The following video introduces the report.